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Frank Luu On Thứ Năm, 21 tháng 8, 2014


Xerath

R's delay between shots doesn't scale with cooldown reduction.
We always intended for Xerath's ultimate to be very dodgeable in a one-on-one situation, as he should be relying on his teammates for help. While we could technically position this as a bugfix, this is a definite power reduction for Xerath, so we're calling it a nerf fix (as opposed to a buff fix).

R - Rite of the Arcane

NERF FIX : The delay between Arcane Barrages scales with cooldown reduction is fixed at 0.6 seconds between individual shots

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